Topics:3D game, RPG, RTS, LifeSim, Adventure, Animated, Survival, Exhibitionism, Big Tits, Big Ass, Muscular, Elf, Tall, Open World, Monster girl, Sandbox, Simulator, Female protagonist, Combat
Planned Tags: Orc, Angel, Succubus, Goblin, Dwarf, Pregnancy, Anal, Oral, Creampie, Female Domination, Male Domination.
How to install:1. Extract and run.
Developer comments:(My first ever game release, so sorry for walls of ranting and banther. I'll cut it all shorter when game will have lore to be found inside it and gemplay is clearer.)
Even though I am a young dev with less than a year experience at the time of releasing the first version this is really my dream game in the making with many inspirations from other settings of my 90's youth. Learning that I can make video games is a huge change of life for me and I wish to pour my soul and years into making games I can live in for this is how I always played them.
This game is a first of 3 that are in wishful plans with same protagonist (and probably some returning companions) in mind due to ageless plot, so it will be direct story sequels that would be easy to build upon from previous parts due to similar mechanics.
I anticipate 2nd part to be based on "our" modern setting and 3rd part to be a comfy sci-fi, but both with same plot of people at war devided by nations, races and sexes all the way into space exploration times. The main character though will be able to combine many races under his leadership to utilize their strengths, like have female goblin miners, human female farmers, dwarf lasses building, she-orc berserker warriors or she-elf archers or chose to concetrate on a single race of their chosing for each will have units of all required roles.)
I will not be naming any inspirations by names to many movies and games to avoid copyright, how ever if you like some popular or fringe universes, chances are I do as well and want to reflect/honor them in my games. You may even recognize some places. This demo level alone is sneakily built out of 6 pieces from other games' levels I love.
Gemplay:
The game is going to be very hardcore in nature and I presume will have a 1 life rule closer to it's completion, and even though your main character will be able resurrect fallen allies due to his rare paladin like abilities, being rather beefy to not easily die himself, reckless acts will cost players their progress or valuable allies who may die to aspects which will not allow resurrection.
I do not anticipate building any units out of any barracks or something, but rather get new ones through quests/exploration or reputation hiring and each unit being extremely valuable and painful to lose. While majority will have minimum personality or romance/sex interaction, I plan to concentrate on some hero like companions you will be able to equip with items.
All of the units and companions how-ever as well as the main character are planned to have most of the biological/emotional needs that will need fulfilling, so prepare for quite the management, yet with the real life time scale so it won't be a constant headache + they should come out pretty self-autonomous.
The only "unit coming out of the barracks" may be your 4 meter tall angels giving birth to your children, since said angels will act akin to mobile buildings in some classic RTS ways, but I am not yet sure what role will your children play in the game if any besides some LifeSimulation like childcare by their mothers before being sent away at certain age, besides I also plan for child gestation to take around 9 real life months of game time so hardly many may see them in the first place. (no child erotic content of any sort will be involed)
For dungeons in the open world I plan an adventure type with platforming/climbing/crawling on fours/jumping/puzzle solving along your companions as well as mindless corridor/labyrinth type of dungeons just for mind clearing hack and slash. Rarely if ever combining the two.